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NeoForge 1.21.1 1.0.3-beta ​

  • Version: 1.0.3-beta
  • Target: NeoForge 1.21.1
  • Type: Release
  • Published: 2026-05-29
  • Source: Modrinth version page

Official Changelog ​

NeoForge 1.21.1 1.0.3-beta ​

For Minecraft 1.21.1 / NeoForge.

This beta focuses on multiplayer stability, dedicated server safety, remote GUI cleanup, and several high-priority usability fixes from early player feedback.

  • Improved multiplayer RTS camera behavior:
    • Reduced idle camera move packets.
    • Added a low-frequency idle heartbeat instead of sending no-op movement every tick.
    • Throttled local camera restore attempts to reduce camera/POV/audio conflicts with other mods.
  • Improved dedicated server / headless server safety:
    • Moved client-only GUI, screen, renderer, keybind, and S2C client handler setup behind client-only entry points.
    • Common network registration no longer directly loads client screen classes on dedicated servers.
  • Fixed remote GUI cleanup for chest-like containers:
    • RTS-opened remote menus now track both menu id and source block position.
    • Closing the GUI, leaving RTS, or switching screens now forces a server-side close visual update for vanilla/open-count containers.
    • This is aimed at fixing chest lids staying open after remote GUI use.
  • Fixed Survival Balance disable behavior:
    • Turning Survival Balance off now clears cached client progression locks.
    • Server sync now sends a disabled/empty lock state instead of preserving stale locked features.
    • Refreshing/reopening RTS should no longer keep old locked states after disabling the config.
  • Added a configurable maximum RTS action radius:
    • New common config: maxActionRadiusBlocks, default 128, range 48-512.
    • When Survival Balance is off, RTS uses this configured max radius.
    • When Survival Balance is on, a new max-radius progression node unlocks the configured maximum.
  • Improved large-storage count handling:
    • Extremely large or effectively infinite storage counts now display as INF.
    • Linked storage aggregation uses safer saturated counting to avoid huge number display overflow.
  • Added player-inventory fallback when no storage is linked:
    • The RTS storage panel now shows backpack items when no chest/AE terminal is bound.
    • Placement can use those inventory items, reducing confusion when only the hotbar seemed available.
  • Fixed ordinary container overlay count behavior:
    • Container overlays no longer mix player backpack counts into linked-storage/container statistics.
    • Hover text now distinguishes storage counts from inventory counts.
  • Added a client setting to hide the ordinary container/crafting/machine RTS overlay:
    • Default is ON.
    • Turning it off hides the overlay and stops overlay mouse interception.
    • This does not affect the main RTS storage panel.
  • Improved collapsed container overlay:
    • Collapsed mode now keeps drag, expand, sort, search, refresh, info, and the first linked-storage row.
    • It no longer keeps the quick-slot bar.
    • Fixed the first linked-storage row drawing outside the collapsed frame.
  • Added creative-mode instant remote breaking:
    • Creative players now destroy blocks immediately in RTS break mode instead of using survival mining progress.
  • Added configurable RTS action keybinds:
    • Interact / Place, Break / Mine, Rotate Drag, Pan Drag, Pick Block.
    • Added camera up/down controls, default Space / Left Shift.
    • Camera vertical movement is synced to the server and works while the RTS screen is open.
  • Improved indoor camera control:
    • Vertical camera movement allows finer height adjustment.
    • Vertical micro-adjustment avoids the old minimum-distance push-away behavior that could shove the camera upward.
  • Added the “start RTS camera at player head” client setting.
  • Improved settings UI:
    • RTS settings controls are now scrollable.
    • Title, info, and close buttons remain fixed.
    • Mouse wheel over the settings panel no longer zooms the RTS camera.
  • Fixed the 1.21.1 config screen blur/layering problem.
  • Improved Quick Build / undo discoverability:
    • Undo/redo tooltip now shows Ctrl+Z / Ctrl+Y.
    • Quick Build tooltips explain that clicking again closes/cancels the preview.
    • The i tutorials now mention canceling previews and undoing confirmed batches.
  • Added a join reminder for new users:
    • Shows the RTS toggle key.
    • Points users to the small i tutorial buttons.
    • Includes Discord / QQ feedback links.
    • Can be disabled per world/server.
  • Added a warning that 1.0.3-beta is newly released and not widely player-tested yet. If you hit crashes or severe issues, try 1.0.2 and report the bug.
  • Updated English, Simplified Chinese, Traditional Chinese Taiwan, and Traditional Chinese Hong Kong language resources.

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