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Forge 1.20.1 1.1.6 ​

Official Changelog ​

English ​

RTS Building 1.1.6 ​

For Minecraft 1.21.1 / NeoForge and Minecraft 1.20.1 / Forge.

This replacement release keeps the UI, building, rotation, crash, and modpack-compatibility improvements from the original 1.1.6 while adding the missing Task Engine workflow-capacity fix.

Player-visible changes ​
  • Fixed repeated “building task limit reached” messages while the workflow panel appeared empty.
    • A new workflow now evicts the oldest unpinned older workflow automatically.
    • Capacity rejects a new task only when every relevant older workflow is pinned.
  • Fixed old durable tasks remaining as hidden workflows that permanently consumed task capacity.
    • Old tasks without a valid visible projection are cancelled and cleaned up.
    • Restoring an old task cannot evict a workflow the player just created.
  • Retains the earlier 1.1.6 improvements, including screen-direction semantics for horizontal rotation arrows, Forge 1.20.1 startup and placed-chest rotation crash fixes, and the Quick Build, blueprint, mining, storage, and AI help updates.
Technical and compatibility changes ​
  • Unified durable placement, destruction, and mining capacity policy in the Task Engine, with eviction scoped to the current dimension and relevant task family so unrelated work cannot block admission.
  • Internal funnel and recovery helper tasks may remain hidden but do not consume player workflow slots.
  • Full builds passed 683 ordinary tests plus 3 performance-debt checks on NeoForge 1.21.1, and 713 ordinary tests plus 3 performance-debt checks on Forge 1.20.1.

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RTS Building - Build From Above