NeoForge 26.1 0.0.2
- Version:
0.0.2 - Target: NeoForge 26.1
- Type: Early test build
- Release-preparation date: 2026-08-07
- Previous release baseline:
0.0.1(2026-07-19)
Release delta since the previous release
The first-parent delta contains 3 commits after the baseline: portable UI/patch2 parity, area-destruction outlines/highlights, and the real-task cancellation fix.
Player-visible changes
- Continued restoring the mainline UI layers and area-destruction visual state on 26.1.
- When area destruction waits for resources and a new mining action replaces it, the durable destruction task now reaches a terminal cancellation state instead of returning after projection timeout.
- The opening notice identifies
0.0.2as experimental and names0.0.1as the rollback build.
Technical and compatibility notes
The tutorial now covers Storage binding read/write versus extract-only access, Range binding, and UI theme changes. The in-game AI and local versioned appendices also document the client → network → server → task/persistence chain, client/server log boundaries, and trace-based analysis. Normal how-to answers stay brief; recent logs are used for bug diagnosis.
The scope is limited to current-player, current-dimension
MININGand area-destructionDESTRUCTION; PLACE, QUICK_BUILD, and BLUEPRINT_BUILD are not cancelled.The line-specific
RtsTaskEngine.cancelWorkflowTask(...)path preserves cursor/succeeded, releases leases, writesCANCELLED/tombstone, and closes the workflow. Without replacement,WAITING_RESOURCEmay continue waiting.This is an early NeoForge 26.1 experimental line; 1.21.1 API conclusions are not direct evidence. Return to
0.0.1or restore a backup if unstable.
