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NeoForge 26.1 0.0.2 ​

  • Version: 0.0.2
  • Target: NeoForge 26.1
  • Type: Early test build
  • Release-preparation date: 2026-08-07
  • Previous release baseline: 0.0.1 (2026-07-19)

Release delta since the previous release ​

The first-parent delta contains 3 commits after the baseline: portable UI/patch2 parity, area-destruction outlines/highlights, and the real-task cancellation fix.

Player-visible changes ​

  • Continued restoring the mainline UI layers and area-destruction visual state on 26.1.
  • When area destruction waits for resources and a new mining action replaces it, the durable destruction task now reaches a terminal cancellation state instead of returning after projection timeout.
  • The opening notice identifies 0.0.2 as experimental and names 0.0.1 as the rollback build.

Technical and compatibility notes ​

  • The tutorial now covers Storage binding read/write versus extract-only access, Range binding, and UI theme changes. The in-game AI and local versioned appendices also document the client → network → server → task/persistence chain, client/server log boundaries, and trace-based analysis. Normal how-to answers stay brief; recent logs are used for bug diagnosis.

  • The scope is limited to current-player, current-dimension MINING and area-destruction DESTRUCTION; PLACE, QUICK_BUILD, and BLUEPRINT_BUILD are not cancelled.

  • The line-specific RtsTaskEngine.cancelWorkflowTask(...) path preserves cursor/succeeded, releases leases, writes CANCELLED/tombstone, and closes the workflow. Without replacement, WAITING_RESOURCE may continue waiting.

  • This is an early NeoForge 26.1 experimental line; 1.21.1 API conclusions are not direct evidence. Return to 0.0.1 or restore a backup if unstable.


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