Forge 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6 1.1.1
- Version:
1.1.1 - Target: Forge 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6
- Type: Beta
- Published: 2026-06-04
- Source: Modrinth version page
Official Changelog
English
Forge 1.20.1 1.1.1 Pilot
For Minecraft 1.20.1 / Forge.
1.1.1 is still an early Pilot build. If this version feels unstable or causes serious issues, 1.0.5 is currently the safest release to return to. 1.1.0 is also reasonably stable if you want to keep newer Pilot features. Detailed usage docs are available at https://rts.ciallo.ltd.
Compared with 1.1.0, the Forge line received the same major usability fixes as the 1.21.1 line where the loader APIs allow it, with extra attention to 1.20.1-specific UI strings and resource validation.
Improved blueprint workflow.
- Added Litematic blueprint import.
- Blueprint previews can now be nudged and rotated around their center.
- Blueprint placement now requires a real block hit, reducing accidental placement into invalid air positions.
- Blueprint preview placement polish from the NeoForge line was synced to Forge.
- Added a clear-selected-blueprint action and polished Forge blueprint tab labels.
- Fixed blueprint capture block count previews and several status text placement problems.
- Fixed missing Forge 1.20.1 translation keys for Create schematic sync buttons/status text and empty-hand placement hints.
Fixed remote storage and remote mining issues.
- Remote mining now keeps selected storage tools more reliably after use.
- Storage refresh after remote mining is deferred, reducing visible stutter while mining.
- Remote chest/container close handling was fixed, preventing invalid remote menus from staying open.
- RTS chest remote menu validation is stricter, reducing bad container states in multiplayer or modpacks.
Improved storage UI experience.
- Storage page size now follows the visible item grid instead of using a fixed page size.
- Storage category labels are localized.
- Item hover display was refined.
- Default RTS storage import behavior was toned down to avoid surprising players.
Improved RTS Home and config UI.
- RTS Home and config screens were clarified for Forge.
- RTS Home relocation now has a 20 in-game-day cooldown unless Field Deployment is unlocked.
- Skill cost settings now show skill names in the Forge config screen.
- The config screen was split into scalable tabs so high GUI scale reduces visible rows instead of overlapping controls.
Compatibility fixes.
- Pipez interaction reach fixes were absorbed into the Forge line.
- Forge RTS UI and placement updates were synced from the NeoForge line where applicable.
Internal structure, briefly.
- Blueprint capture, blueprint dialogs, storage session state, storage services, and blueprint panel helpers were split into smaller modules.
- These changes are mostly maintenance work; the player-facing goal is fewer UI glitches, safer blueprint placement, and smoother remote storage/mining behavior.
- Newer entry: Forge 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6 1.1.2
- Older entry: NeoForge 1.21.1 1.1.1
