Forge 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6 1.0.5
- Version:
1.0.5 - Target: Forge 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6
- Type: Release
- Published: 2026-05-30
- Source: Modrinth version page
Official Changelog
Forge 1.20.1 1.0.5
For Minecraft 1.20.1 / Forge.
This update syncs the Forge 1.20.1 branch with the latest 1.21.1 mainline fixes where applicable, including smoother RTS camera behavior, large-build stability, progression UI fixes, JEI overlay fixes, and safer container overlay behavior.
Changed the release artifact naming format.
- New file name:
rtsbuilding-forge-1.20.1-1.0.5.jar - Version metadata is now unified as
1.0.5.
- New file name:
Added and enabled Smooth RTS Camera by default.
- Ported the render-frame RTS camera prediction from the 1.21.1 mainline.
- Keeps the same server-authoritative tick/network split.
- The setting remains user-toggleable.
Improved large quick-build / shape placement performance.
- Added batched non-fluid shape placement.
- Server processes large placement jobs gradually instead of firing one packet/action per block.
- Reduces lag spikes during large RTS builds.
Fixed RTS render-buffer stability.
- Boundary, ghost preview, hovered target, and chunk guide rendering now use private buffers.
- Avoids conflicts with Minecraft’s shared render buffer lifecycle.
Fixed progression / skill tree material display mismatch.
- The UI now follows the server-synced cost table.
- Fixes cases where the detail panel showed enough materials but unlock still failed.
Improved progression node details UI.
- Added a higher-layer details modal for materials and prerequisites.
- Shows all required materials and unfinished prerequisites.
- Allows unlocking from the modal.
Fixed JEI overlay blank / invisible clickable area behavior.
- JEI now uses the actual RTS overlay layout instead of old hard-coded bounds.
Improved container RTS overlay behavior.
- Bottom import preview row reduced from five
+slots to two. - Added
Shift Intoggle. - Shift import is disabled by default so normal container Shift-transfer works unless the player opts in.
- Bottom import preview row reduced from five
Improved linked-storage tool mining.
- Remote tools are matched by full stack prototype instead of item id only.
- Mutated tool stacks are refunded after mining or aborting.
- Helps protect modded electric/NBT tools.
Fixed Mod Menu / config save crash.
- Progression and survival settings are saved through a single batched config write.
- Save failures are handled with a message instead of a crash.
Synced more RTS UI and control fixes.
- Configurable pan-drag X/Y inversion settings.
- High UI-scale layout fixes.
- Camera-centered 3x3 chunk guide display with player-height Y.
- Overlay and storage workflow cleanup.
Validation:
- Forge 1.20.1
jartask passed. - Output verified:
rtsbuilding-forge-1.20.1-1.0.5.jar.
- Newer entry: NeoForge 1.21.1 1.0.5
- Older entry: NeoForge 1.21.1 1.0.4-beta
