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Forge 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6 1.0.5 ​

  • Version: 1.0.5
  • Target: Forge 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6
  • Type: Release
  • Published: 2026-05-30
  • Source: Modrinth version page

Official Changelog ​

Forge 1.20.1 1.0.5 ​

For Minecraft 1.20.1 / Forge.

This update syncs the Forge 1.20.1 branch with the latest 1.21.1 mainline fixes where applicable, including smoother RTS camera behavior, large-build stability, progression UI fixes, JEI overlay fixes, and safer container overlay behavior.

  • Changed the release artifact naming format.

    • New file name: rtsbuilding-forge-1.20.1-1.0.5.jar
    • Version metadata is now unified as 1.0.5.
  • Added and enabled Smooth RTS Camera by default.

    • Ported the render-frame RTS camera prediction from the 1.21.1 mainline.
    • Keeps the same server-authoritative tick/network split.
    • The setting remains user-toggleable.
  • Improved large quick-build / shape placement performance.

    • Added batched non-fluid shape placement.
    • Server processes large placement jobs gradually instead of firing one packet/action per block.
    • Reduces lag spikes during large RTS builds.
  • Fixed RTS render-buffer stability.

    • Boundary, ghost preview, hovered target, and chunk guide rendering now use private buffers.
    • Avoids conflicts with Minecraft’s shared render buffer lifecycle.
  • Fixed progression / skill tree material display mismatch.

    • The UI now follows the server-synced cost table.
    • Fixes cases where the detail panel showed enough materials but unlock still failed.
  • Improved progression node details UI.

    • Added a higher-layer details modal for materials and prerequisites.
    • Shows all required materials and unfinished prerequisites.
    • Allows unlocking from the modal.
  • Fixed JEI overlay blank / invisible clickable area behavior.

    • JEI now uses the actual RTS overlay layout instead of old hard-coded bounds.
  • Improved container RTS overlay behavior.

    • Bottom import preview row reduced from five + slots to two.
    • Added Shift In toggle.
    • Shift import is disabled by default so normal container Shift-transfer works unless the player opts in.
  • Improved linked-storage tool mining.

    • Remote tools are matched by full stack prototype instead of item id only.
    • Mutated tool stacks are refunded after mining or aborting.
    • Helps protect modded electric/NBT tools.
  • Fixed Mod Menu / config save crash.

    • Progression and survival settings are saved through a single batched config write.
    • Save failures are handled with a message instead of a crash.
  • Synced more RTS UI and control fixes.

    • Configurable pan-drag X/Y inversion settings.
    • High UI-scale layout fixes.
    • Camera-centered 3x3 chunk guide display with player-height Y.
    • Overlay and storage workflow cleanup.

Validation:

  • Forge 1.20.1 jar task passed.
  • Output verified: rtsbuilding-forge-1.20.1-1.0.5.jar.

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RTS Building - Build From Above